How do I force an item to move to another creative tab?

Started by SaltyFrappuccino on

Topic category: Help with Minecraft modding (Java Edition)

Joined Apr 2024
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How do I force an item to move to another creative tab?

I created my own custom item, and since, well, I'm a proger, I decided to add it myself, which is why I now have a locked code element that is not in the creative tab that I need.
I've tried to rewrite creative tab by force and create my own, but it doesn't help. MCreator itself does not allow updating system files - it overwrites them during the build. I don't want to leave it, it's a very convenient collector and organizer for mods.

My item

Creative Tabs

Joined May 2024
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when you go to properties…
Fri, 08/22/2025 - 08:31

when you go to properties while creating an item there is a box with text next to it that says creative tabs you need to click the + and add the creative tab(s) you want the item to be in

Joined Sep 2025
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Yeah, I'm facing the same…
Sat, 09/06/2025 - 04:56

Yeah, I'm facing the same issue for a bunch of locked elements, the creative tabs box under properties isn't an option.  And unlocking the element loses all the changes there (I reference items and textures from another mod, among other things).  And the creative tab info seems to be stored separately from the editable files in the locked element, so there's no direct way to change it for that element. 

It would be very handy if the interface to reorder elements within a tab allowed the addition and deletion of elements, moving items between tabs, etc.

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You can edit the file where…
Sun, 09/06/2026 - 09:23

You can edit the file where its located. It's located src -> main -> java -> net -> mcreator -> yourmodname -> init -> YourModNameModTabs.java

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I'm facing the same problem,…
Tue, 09/29/2026 - 14:42

I'm facing the same problem, i tried to change the "YourModNameModTabs.java" but it doesn't work, cuz the file says this

/*

 *    MCreator note: This file will be REGENERATED on each build.

 */
so, it always overwritten,