Started by
Wilhelm Bismarck
on
Topic category: Troubleshooting, bugs, and solutions
I'm trying to disable all - except local - mobs from spawning in certains cave biomes.
I've found this topic, made the procedure it coutains (edited, see img), but it does not works, there are still entities spawning in the biome.
The bug seems to come from the "is biome at x:() y:() z:() type ()" which does not detect the biome.
Any idea ?
Fixed : add a "random ( x pos of ( entity ) )" for each coordinate.
But this disable egg/summon spawning, any idea of how to force these spawns ?