Started by
Generic2635
on
Topic category: Help with MCreator software
I am having trouble with making some sandstone generate properly. I am making a desert-like biome, and I am trying to make some custom sandstone generate underneath the sand. I am trying to make it generate when Y > 64, but it keep generating too far down.
This is the generating code I have currently implemented:
It results in this generation:
(I'm using a command block to replace the stone with glass, so that the sandstone can be seen)
The main problem is that it keeps generating, even below Y = 64. I also can't get the sandstone to generate all over, even though I've managed it before.
I'm somewhat new to MCreator, and I'm having trouble fixing this. I would really like some help.
Try swapping the repeated block and the with random block
That did make it generate throughout. There are singular stone blocks, but that is to be expected.
Now the main problem is that it generates too far down. As can bee seen, it is touching deepslate, which is not good
huh, it seems like the
at height
doesn't do what I thought it did, use this,My computer doesn't like Imgur, please use gifyu.com so I can see
It still generates the sandstone too far down
can send a new screenshot of the feature?
It is the exact same, with the sandstone replacing all of the stone, until it reaches deepslate
no like the block code of it
huh?? that worked for me,
are you sure you don't have any other features
wait
It's because you're repeating it too much??? doing just repeated 20 works...
I think the blob feature might like make the feature be placed on the height map..