Started by
Zyria
on
Topic category: Help with Minecraft modding (Java Edition)
I’ve searched through the forums but couldn’t find anything related to my issue. I’m working on a mod and want to create an advancement that triggers when a player kills multiple different passive mobs using a custom block I made. The block damages and kills entities on contact. I tried using procedures to detect mob deaths, but it doesn’t work correctly when I tried.
Edited by Zyria on Mon, 09/08/2025 - 23:32
If you aren't using variables those can help alot.
explain