Started by
cragdyna
on
Topic category: Help with Minecraft modding (Java Edition)
I'm trying to create an entity that won't attack a player when they have a specific potion effect on them. But will target every other player
I need the procedure to be on the entity since the player with the potion effect will be riding the entity.
cool idea
uhhh go to the entity ai tasks tab, then for the attack players block, find the "Conditions: ∞" dropdown, click on it, then set both of the conditions to create a new condition procedure that checks if the event/target entity has your custom potion effect then return true, otherwise return false