Started by
DarkParty
on
Topic category: Help with Minecraft modding (Java Edition)
So, I realized that there are a lot of ways to cheat the fear system in Paralysis: Remastered. So I need some help to fix these problems:
1: During the initial fear choosing sequence, players can simply throw a fear out their inventory and then pick a different fear. Then they can pick the thrown fear to get both phobic relics.
2: Similar: When using the totem of Novu'tim, players can simply throw their phobic relic out of their inventory to avoid losing it.
Could you maybe make a system where phobic relics are destroyed when you try to use them if you don't have the correct fear?
Maybe that would work
Ok here is the plan. For problem one I make the fears only work if the variable that corresponds to the fear is set to 0 (which totem of Novutim will do.) And for problem two the relics will explode if you use them with the wrong fear.