Started by
Expado
on
Topic category: Help with Minecraft modding (Java Edition)
so i was working on my mod as usually then i added a mob called a grizzly bear but when i was testing it everything was fine until i realized it only did the attack animation once after the first attack animation it just does want to do it anymore. Can anybody help??
Edited by Expado on Sun, 02/15/2026 - 08:17
Is the attack animation play condition always?
No
I made a procedure like this for it:
[Return logic] [is mob event/target entity mob attack swinging]
It's something similar to it
same issue here, doesn't work like it does in this gif even though i did it the same way
Hopefully they fix this
It would help if someone opened bug report on GitHub and attacked demo workspace. We can't fix bug otherwise without a reproducer
i figured out what i was doing to get the bug on my end, turns out since i wanted my mob to be tameable it was overiding my mob type from "Mob" to "animal" which stopped it from playing the animation more than once. unfortunatley this means i cant make the mob the way i wanted without either scrapping the attack animation or making it un-tameable until this has a proper fix. here is my example workspace of this, i made a couple guys before i figured it out so the only ones you need to care about are "jhonny long arms hammer edition BROKEN" and "jhonny long arms hammer edition UNTAMEABLE". also i used the "Minecraft Forge 1.20.1 Generator" add-on. https://mega.nz/folder/aTYAyTKQ#US09pdBUwMgEqlJ6RtCJMw
Sorry if this doesn't apply to your bear Expado.
so okay so maybe i should remake the bear since i also did try to make it tamable but after i realized it was a bad idea after testing i didnt let it be tamable anymore but the animations still doesnt work so it could also be the same
problem here
unfortunately it wasnt my problem here🥀🥀