Started by
Dilly
on
Topic category: Help with MCreator software
I have a question about creating sprites for crops. I made a PNG texture, but in the game it has a black background, even though there’s no background texture in Mcreator or in the system where I created it.
SOLUTION: You just need to copy the textures again as new ones after adding them.
Edited by Dilly on Sat, 03/28/2026 - 18:48
My guess is that one of two problems are happening. It's been a while since I last worked with plants in MCreator, so I could be forgetting something. I know with blocks, you can select a transparency type and click a checkbox if the block has transparent parts, if there are the same features in plants, you might need to select a transparency type like cutout and check that it has transparent parts.
The second problem could be based on whatever program you are using to create the texture. There's a chance that it would put a nearly-invisible black layer over the back of the texture, which would get scaled up to solid black if you don't use the translucent transparency type. To solve it, you could just open the image in MCreator's image editor and go over all pixels that are supposed to be empty with the eraser tool to double-check that they are in fact empty.
I’m using blockstates for textures and can’t seem to set their opacity. Or is this something that can be done via procedures?
The second method doesn't work. I even reworked the models directly in Mcreator
I'VE SOLVED THE PROBLEM. You just need to copy the textures again as new ones after adding them
I'm glad you were able to solve it. And sorry my suggestions weren't able to help more.