Game hard crashes whenever tick function is run

Started by _Cherry_ on

Topic category: Troubleshooting, bugs, and solutions

Joined Aug 2018
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Game hard crashes whenever tick function is run
Wed, 04/08/2026 - 07:15 (edited)

Hello, I've created an attribute called hero_of_village that's applied to all players and has no code associated with it. However, when I generate a new world, the game full crashes. The errors seem to complain about the attribute, but I'm unsure what I did wrong or if it's a bug.

Crash logs:

https://mcpaste.io/a07c06e6b14753bf

https://mcpaste.io/14ded2b29ea6a816

Edited by _Cherry_ on Wed, 04/08/2026 - 07:15
You are trying to change…
Fri, 04/10/2026 - 17:02

You are trying to change attribute that the entity does not have. Always first check for attribute presence before changing it