Started by
_Cherry_
on
Topic category: Troubleshooting, bugs, and solutions
Hello, I've created an attribute called hero_of_village that's applied to all players and has no code associated with it. However, when I generate a new world, the game full crashes. The errors seem to complain about the attribute, but I'm unsure what I did wrong or if it's a bug.
Crash logs:
Edited by _Cherry_ on Wed, 04/08/2026 - 07:15
You are trying to change attribute that the entity does not have. Always first check for attribute presence before changing it