Custom sound doors

Started by Niachgame on

Topic category: Help with MCreator software

Joined Jun 2026
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Custom sound doors

In my mod, I'd like my doors to play custom opening and closing sounds, but I can't find an option for that. Is it even possible?

Joined Jun 2026
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Yes, it is possible to do…
Mon, 06/08/2026 - 13:05

Yes, it is possible to do this but, it will still play the default door open sound and the sounds will overlap each other but if you find a way to stop the sound from playing just go to "On block right clicked" in triggers, create a new procedure and get the "play sound" block and set the sound to whatever you want.

Joined Oct 2020
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I know this post's a bit old…
Wed, 09/02/2026 - 14:04

I know this post's a bit old, but a method I found to stop the default door sounds is to have a /stopsound run in your "On block right clicked" trigger.

Something like this:

Since the commands are cut off in the screenshot, here they are in order.
For opening:
/stopsound @a[distance=0..9] * minecraft:block.wooden_door.open
/stopsound @a[distance=0..9] * minecraft:block.iron_door.open

For closing:
/stopsound @a[distance=0..9] * minecraft:block.wooden_door.close
/stopsound @a[distance=0..9] * minecraft:block.iron_door.close
The distance=0..9 just makes sure that everyone in a 9 block radius of your door doesn't hear the default door sounds, but you can tinker with it to suit your own needs.

(As a side, the "is provided world client-side" block prevents the sound from doubling up, at least in my experience.)