Tools (pickaxe, shovel, etc) won't break vanilla blocks

Started by Ryan_Davanzo on

Topic category: Help with Minecraft modding (Java Edition)

Joined Jan 2024
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Tools (pickaxe, shovel, etc) won't break vanilla blocks

Basically, I'm making end themed tools (they work like normal tools but do some teleportation stuff) but they just won't drop ANY blocks they break. Already tried rebuilding the code, reinstalling MCreator, adding tags, creating a procedure to drop the blocks, even created an empty project that was basically a diamond pick with a skin, no codes, no changes, still won't drop vanilla blocks. Nothing. It's for NeoForge 1.21.1 and was using MCreator 2026.1 (updated to 2026.2 but still no drops).

Joined Jul 2026
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did you change the drop tier…
Tue, 07/14/2026 - 14:02

did you change the drop tier of the tool?

Joined Jan 2024
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yep. tried from wood to…
Thu, 07/16/2026 - 21:11

yep. tried from wood to netherite. nothing

Joined May 2026
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What if you make a procedure…
Fri, 07/17/2026 - 04:46

What if you make a procedure using the "player breaks block" global trigger and have it check if the player has those tools in their hand, and if so, convert provided blockstate to itemstack and spawn an item of it?

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then it only drops the block…
Sun, 07/19/2026 - 15:00

then it only drops the block i want the tool to break, meaning i'd have to do that for every single droppable block

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someday this will be…
Wed, 07/22/2026 - 21:09

someday this will be answered ;w;

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the same bug on 3 versions…
Fri, 07/24/2026 - 22:21

the same bug on 3 versions of MCreator tho ;w;

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im taking so long to fix…
Thu, 07/30/2026 - 23:02

im taking so long to fix that thing i actually got a job now :v

You did nothing to report…
Sat, 08/01/2026 - 11:44

You did nothing to report the bug.

If you believe you found a bug, it is best to open bug report on github issue tracker