Started by
mememem
on
Topic category: Help with Minecraft modding (Java Edition)
I found that mobs in Mcreator by default setting have a puny attack range, making them struggle to hit their target. And from digging around, I found that you can only that via custom coding. If anyone have any idea on how to do this, it would be really appreciated.
Edited by mememem on Thu, 07/23/2026 - 02:24
In the AI section under "combat" there's a melee attack option where you can select the range for your entities attacks as well as the speed.
Woah, this is a straight up improvement from the normal melee attack AI goal block. I have never bothered to look up since I trusted Mcreator to put the most optimized AI blocks when creating an entity, Googling things never made this showed up. Thanks a lot, this is so clear for me now.