I need help designing some of the Darkness's stages in Pibby's Apocalypse V2.

Started by RedpikminMCreator on

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I need help designing some of the Darkness's stages in Pibby's Apocalypse V2.
Fri, 09/25/2026 - 01:43 (edited)

I've run out of ideas for stages of the Darkness during the metamorphosis, so I need help with them (except stage 28 and stages 1-10). Here are the rules:

Explain the name.

Explain the appearance.

Explain the phase number.

Explain what it does.

No inappropriate content.

It must be themed after the Wither or the Wither Storm.

No duplicate phase ideas.

Edited by RedpikminMCreator on Fri, 09/25/2026 - 01:43
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This sounds like a really…
Wed, 09/23/2026 - 20:26

This sounds like a really fun creative challenge! Filling out 28 stages is no joke, so here is a concept for an intermediate stage to help pad out the middle of the metamorphosis.

  • Phase Number: Stage 15
  • Name: The Command Core Glitch
  • Appearance: The central mass starts taking on a blocky, angular shape reminiscent of a Wither Skull, but heavily distorted with glitching purple and black static pixels wrapping around it like mechanical veins.
  • What it does: At this stage, the Darkness stops just passively corrupting the environment and starts emitting a localized "Glitch Pulse" every few minutes. Any player or mob caught in the pulse gets temporarily blinded and suffers a brief movement stutter, simulating command-block errors in the game code.

Hope this helps spark some inspiration for the rest of the stages! Are you aiming to make the middle phases focus more on structural corruption or mob mutations?