Furnaces and other open used gui's

Started by PointBlank on

Topic category: Feature requests and ideas for MCreator

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Furnaces and other open used gui's

I know its kinda possible to create a furnace type of gui, but there isnt a easy and simple way to do so, so i recommended that you, if possible can make a easy GUI tool for people to be able to make a furnace or similar gui mechanism. If they are a easy way to do this can someone link me a tutorial or fourm post.

Joined Aug 2015
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There is no furnace/machine
Tue, 10/04/2016 - 02:59

There is no furnace/machine GUI yet per se, but thats only because its fairly easy to work around making one so its not really a high priority. Simply make two blocks, one is your "furnace" block, the other is your "furnace lit" block. Use the events section to have your "furnace": Consume item when clicked (your fuel) and Add block (lit furnace). You can even animate the texture of your lit furnace model to have moving flames, then give it some smoke particles, etc. Then give your lit furnace an extended tick duration and give it an AddBlock event on UpdateTick that changes it back to the regular unlit furnace block. You can make it more complex from there, giving it HasInInventory type conditions for stacks of fuel that extend the burn duration, etc. 

 

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Are They A Video For This.
Tue, 10/04/2016 - 21:52

Are They A Video For This.

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PointBlank I'm working on a
Wed, 10/05/2016 - 11:58

PointBlank I'm working on a video for a custom furnace I will repeat when it is online .

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sir comment on my post when
Fri, 10/07/2016 - 11:03

sir comment on my post when you are done, i would appreciate it. 

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RE:There is no furnace/machine
Wed, 10/12/2016 - 09:11

@#1 what about the recipes? you would have to create all them again?? isnt there a way to copy the furnace code, make a new element block, and paste and change that code? then you could add new fuels

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But what really remiss to
Wed, 10/12/2016 - 13:13

But what really remiss to create its furnaces would be the loading bar