Started by
IuStrenght
on
Topic category: Help with MCreator software
So, i want a Custom Event Case, the oposite of "hasPlayerinInventory".
I made a Stabilizator and an Uranium Ore, i want the Uranium ore to explode if player hasn't stabilizator kit in inventory and not to explode if he has the stabilizator kit in inventory
Is this possible?
I don't use MCreator's event system , but did you try "!hasPlayerinInventory" ?
I want the opposite of that.
Ehmm.. I did not write "hasPlayerinInventory" , I wrote "!hasPlayerinInventory"
The "!" means in most programming languages "not" so "if !Something" means "if is NOT Something"