Mobs, Generated Structures, Trees, Etc.

Started by SheapCreaper on Sun, 09/03/2017 - 02:15

Topic category: Help with MCreator's application

Last seen on 21:02, 27. Feb 2018
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Mobs, Generated Structures, Trees, Etc.
Sun, 09/03/2017 - 02:15

- Is there a way to build a custom mob and introduce it to the game world? For instance, is there a way of making a new model, making it behave a certain way, giving it drops, and having it spawn in certain areas and at certain times?

- Is there a way to introduce randomly generated structures- temples and such- to the game and biomes?

- Is there a way of creating trees that aren't just taller or shorter oaks? Can something like a willow or redwood be given spawn rules, its own wood and leaves, its own shape, etc.? If so, how?

- Can dimensions be given more than one biome?

 

If anyone can help me with these things and be as specific as possible, that would be amazing! I haven't been able to find this information elsewhere, and instructions I have found are outdated or use programs that no longer exist. Thanks!

Last seen on 21:02, 27. Feb 2018
Joined Feb 2017
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RE:RE:RE:Ill defintely check out yourHeh
Sun, 09/03/2017 - 09:44

Ah, I'll have to check that out. Thank you!