Here's a lot of custom code to improve your mod.

Started by k6u on

Topic category: User side tutorials

Joined Sep 2017
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Here's a lot of custom code to improve your mod.

Hello all, I've been working on a mod for a while now and in that process I liked adding bits of custom code to the mod elements to improve it a bit. I have a text document on my computer containing all the simple lines of code I have put into my mod, so I decided to fix it up a bit and share it with the MCreator community to make other peoples mods a little bit better. I put it in a pastebin so it's a bit more accessible, enjoy :) 

https://pastebin.com/q0aA2kSF

 

Note, I wont be providing tutorials for each piece of code, as it's pretty simple. Put the imports that have been listed into the imports list, and then put the code in the right place.. Pretty easy.

Joined Nov 2014
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Very nice! Will use thank…
Tue, 01/23/2018 - 02:32

Very nice! Will use thank you very much.

Joined Jun 2016
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Awesome! My new mod will use…
Fri, 02/09/2018 - 22:37

Awesome! My new mod will use these codes a lot! :D

Joined Mar 2018
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Thank you! This is so…
Sun, 05/20/2018 - 19:28

Thank you! This is so helpful!

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I tried the bookshelf one. I…
Mon, 05/21/2018 - 20:25

I tried the bookshelf one. I changed 1 to 80, but it did nothing. Is there a max number?

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AMAZING, THANKS I used…
Mon, 06/25/2018 - 00:53

AMAZING, THANKS I used snipets RIGHT away!

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One more question for you…
Mon, 06/25/2018 - 01:28

One more question for you.

Does it matter if you change the return one to 2, 3, 4, etc....? 
public float getEnchantPowerBonus(World world, BlockPos pos)
    {
        return 1;
    }