Topic category: Help with Minecraft modding (Java Edition)
So, I went through and made a custom model and texture for said model using Tabula and exported the model as java. I put it in the user/models folder. I go into MCreator and open a previously made placeholder mob and am able to find the java model in drop down menu. I select it and select the texture I made for the model. I go through hitting next as I don't want to change anything else at the time. Then I go to open it up the mob again and it's changed the model and texture back to the placeholder one of biped and the texture I put for it. Could someone tell me if this is a bug with the Mob creator or if there is some step I missed in creating the mob? It's not quite finished as I haven't finished the animation but I didn't think that should matter?
Update: I found the Java model under the resources tab but when I click on it I get a pop up saying it does not support texture mapping. Could this be the reason it's being reset? Despite that I made a custom texture that fits its texture map?
No. Java models don't have texture mappings defined here, but rather in the mob creation.
Please open a support ticket on our issue tracker, and please provide details on how to reproduce this bug. Thanks!