Issue in Custom Mob Models

Started by Emperor_Justin on Mon, 10/23/2017 - 20:21

Topic category: Help with MCreator modding

Last seen on 16:11, 19. Dec 2017
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Issue in Custom Mob Models
Mon, 10/23/2017 - 20:21

Ok so i am using Tabula to make a model for a mob. When exporting it as a .java file it says i need to type in a "Package For Class" but i haven't found any mention of this online.

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btw i found tutorials on how
Wed, 10/25/2017 - 10:26

btw i found tutorials on how to do use tabula in mcreator BUT they aren't for the version I use. i am using the 1.7.3 aka 1.7.10 version of mcreator and tabula

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RE:Use techne, you can find it
Wed, 10/25/2017 - 22:08

@#2 Ok but that doesn't necessarily help the issue. i forgot to mention the issue i am having is what do i do for packages for the .java file of my models.

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wait no i did mention it lol.
Wed, 10/25/2017 - 22:54

wait no i did mention it lol. but still from what i hear techne still requires me to type the package for .java which i don't know how to do on mcreator

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RE:Use techne, you can find it
Wed, 10/25/2017 - 23:10

@#2 ok i just tried using techne and it didn't help becaust it wouldn't let me import the model i spent days working on in tabula. and it won't let me export anything from it anyway

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HELP!! my mob model says…
Fri, 02/08/2019 - 20:07

HELP!! my mob model says model name invalid the file name is Dwarf.java and here is the code 

public class Application {
  private String __comment;
  Textures TexturesObject;
  Display DisplayObject;
  ArrayList<Object> elements = new ArrayList<Object>();

 // Getter Methods 

  public String get__comment() {
    return __comment;
  }

  public Textures getTextures() {
    return TexturesObject;
  }

  public Display getDisplay() {
    return DisplayObject;
  }

 // Setter Methods 

  public void set__comment( String __comment ) {
    this.__comment = __comment;
  }

  public void setTextures( Textures texturesObject ) {
    this.TexturesObject = texturesObject;
  }

  public void setDisplay( Display displayObject ) {
    this.DisplayObject = displayObject;
  }
}
public class Display {
  Gui GuiObject;
  Ground GroundObject;
  Fixed FixedObject;
  Head HeadObject;
  Firstperson_righthand Firstperson_righthandObject;
  Thirdperson_righthand Thirdperson_righthandObject;

 // Getter Methods 

  public Gui getGui() {
    return GuiObject;
  }

  public Ground getGround() {
    return GroundObject;
  }

  public Fixed getFixed() {
    return FixedObject;
  }

  public Head getHead() {
    return HeadObject;
  }

  public Firstperson_righthand getFirstperson_righthand() {
    return Firstperson_righthandObject;
  }

  public Thirdperson_righthand getThirdperson_righthand() {
    return Thirdperson_righthandObject;
  }

 // Setter Methods 

  public void setGui( Gui guiObject ) {
    this.GuiObject = guiObject;
  }

  public void setGround( Ground groundObject ) {
    this.GroundObject = groundObject;
  }

  public void setFixed( Fixed fixedObject ) {
    this.FixedObject = fixedObject;
  }

  public void setHead( Head headObject ) {
    this.HeadObject = headObject;
  }

  public void setFirstperson_righthand( Firstperson_righthand firstperson_righthandObject ) {
    this.Firstperson_righthandObject = firstperson_righthandObject;
  }

  public void setThirdperson_righthand( Thirdperson_righthand thirdperson_righthandObject ) {
    this.Thirdperson_righthandObject = thirdperson_righthandObject;
  }
}
public class Thirdperson_righthand {
  ArrayList<Object> rotation = new ArrayList<Object>();
  ArrayList<Object> translation = new ArrayList<Object>();
  ArrayList<Object> scale = new ArrayList<Object>();

 // Getter Methods 

 // Setter Methods 

}
public class Firstperson_righthand {
  ArrayList<Object> rotation = new ArrayList<Object>();
  ArrayList<Object> translation = new ArrayList<Object>();
  ArrayList<Object> scale = new ArrayList<Object>();

 // Getter Methods 

 // Setter Methods 

}
public class Head {
  ArrayList<Object> rotation = new ArrayList<Object>();
  ArrayList<Object> translation = new ArrayList<Object>();
  ArrayList<Object> scale = new ArrayList<Object>();

 // Getter Methods 

 // Setter Methods 

}
public class Fixed {
  ArrayList<Object> rotation = new ArrayList<Object>();
  ArrayList<Object> translation = new ArrayList<Object>();
  ArrayList<Object> scale = new ArrayList<Object>();

 // Getter Methods 

 // Setter Methods 

}
public class Ground {
  ArrayList<Object> rotation = new ArrayList<Object>();
  ArrayList<Object> translation = new ArrayList<Object>();
  ArrayList<Object> scale = new ArrayList<Object>();

 // Getter Methods 

 // Setter Methods 

}
public class Gui {
  ArrayList<Object> rotation = new ArrayList<Object>();
  ArrayList<Object> translation = new ArrayList<Object>();
  ArrayList<Object> scale = new ArrayList<Object>();

 // Getter Methods 

 // Setter Methods 

}
public class Textures {
  private String dwarf;

 // Getter Methods 

  public String getDwarf() {
    return dwarf;
  }

 // Setter Methods 

  public void setDwarf( String dwarf ) {
    this.dwarf = dwarf;
  }
}