Started by
Mista Dev
on
Topic category: Help with Minecraft modding (Java Edition)
I'm trying to make a procedure that gives a player something after they have ten of something, such as ten diamonds, etc.
I dont know how to implement this using procedures because i cant find the correct things to add. I would appreciate some
help.
I think I know how to do this. You would need one procedure that counts the number of said items, then sees if that is greater than 10. It would be easier if you were using a custom item. Lets say the item name you want to count is item 1. you will also need an item that is a copy of item 1. Lets call this one item 2. When you want to craft item 1, you craft item 2. The game then sees if you have item 2, and if so, it increases a global varyible. Then it remove item 2 and give the player item 1. I hope this makes sence.
Sorry for my misspelled words.