Started by
QB
on
Topic category: Help with Minecraft modding (Java Edition)
So there is this error which I encountered yesterday and today, my 3d model did not work when I export it in to McCreator, can you guys help me? (there is a video attached)
p/s: sorry if I put this in the wrong forum section
here is the link to the video: https://youtu.be/g9es3hSb3sI
Edited by QB on Tue, 06/15/2021 - 08:47
i am the version 1.7.3 / 1.7.10
do you mean fire like shoot the block? because if you want to shoot the block just make a ranged item
did you get the model yet?
Here is the problem
Your model is bigger than minecraft allows, thats why its not working
Did McCreator change something? Because i can still use that model in the few days back
So can i fix it by moving the model downward?
Also, how many pixels can i work with before i hit the limit of minecraft model?
Mowing it a bit lower should fix this also you can adjust its holding position in Blockbench
I recommend you to use Blockbench for Block/Items/mobs models. It makes it easier and is designed for minecraft so all the limits that minecraft have with custom models are ON by default and blockbench will inform you if you trying to get out of that limit.
You can count your limit easily. 16 is the size of a full block in Blockbench, but limit from the middle is 32
you can go up to 1 block size in every direction from the centre, but your block has a height of 3 so its too big for MC, you can always move it a bit lower to fix that. Also, blockbench provides a grid that shows the limits of MC block size as you can see on that picture that I have provided
Thank you very much! I'll try to do as you said then i'll report them back if that work or not, ok?
oki
How did you show the limit of pixels that minecraft allow in block bench? And how can I export the texture into the program?
File>Settings>Settings Tab>Grid
there you have 2 options one is Big Box which shows the whole area that minecraft allows
and Big grid will show grid inside this big box, this grid is 16x16x16, however, the whole box should be 48x48x48 since every block is 16
About textures just hit Import texture button
Ok, I did what you told me to and yeah, it worked, thanks a ton!