How to make explosions not break blocks?

Started by StoneBana on

Topic category: Help with MCreator software

Joined Apr 2016
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How to make explosions not break blocks?

Basically I have it set that when the arrow of a ranged weapon hits a block or entity, it explodes. I want this explosion to still knock anyone in the radius back, as well as create the explosion effect, but not destroy any blocks. How do I do this/is this possible?

Joined Apr 2016
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Hello, You could mimic the…
Wed, 05/01/2019 - 07:01

Hello,

You could mimic the effect by using particle effects and move entity function.

Joined May 2019
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Quick Question, What…
Wed, 05/22/2019 - 15:30

Quick Question, What Procedure do you use to Explode on impact? Or is it code?