Custom armour model

Published by Nosferatu8 on
Issue description

Hello. I doN't know that whats the problem with the custom armour models. Its not rendering the model right just the selected shape of the model and put the others down to the head of the player. What should i made wrong? I made a wizard hat with techne i'm not using rotated elements and every shape have an y=-8 (the head position) to bid together. Whats the problem or how can i fix it?

 

Issue comments

The issue is that Techne does not properly generate groups. I suggest you to use BlockBench to make armor models as it supports group. Then make a group for each armor part.

I created exactly the same wizard hat with blockbench but i have issues also. So. In Mcreator its using java models for armour models but to export a model in java i need to create an entity model where i can't set up the display (or even create it in the right position to put it to the head of the player) and it also coloring the whole head of the player to the texture of the hat.

You need to make one part for each part of the armor. Then you can add multiple pieces to this part. Make sure this part is separate and not part of the head for example when making the helmet. The rotation point of the head part should be the same as the rotation point of the head though. Then select this part which is made out of multiple pieces in MCreator for a helmet, which is just an example.

We will make a tutorial in the future too, to clear things up a bit more.

I understand and thank you for answering. But how could i set up the display if i only can set up the display in a simple file but not in entity creation. Wouldn't it be better to use .json files instead of java?

Hey Nosferatu and Klemen, I'm having exact same issues with helmet either colouring the whole face, or some parts of the other textures infiltrating inside the helmet. Did you figure it out by any chance?

I don't really understand what this means.

 You need to make one part for each part of the armor. Then you can add multiple pieces to this part.

Do you refer to each group, like head, body etc? Or do you mean to create each part of armour separately and then put it one by one inside MCreator?