Change x, z offset for structures, trees

Status
Fixed
Issue description

A feature i think will fix quite a lot of issues:

Being able to change the x,z offset of structures and/or Trees in the biome element (if you use a structure)

That way people can fix the floating trees/structure  issuew making a biome or adding a structure 

Let me know what you think

Have a nice day :)

 

Issue comments

A code for this can be

BlockPos spawnTo = new BlockPos(i, j, k);

//For Example, a offset of -16 in X, -8 in Y and -10 in Z

BlockPos spawnTo = new BlockPos(i + -16, j + -8, k + -10);

//You can also + it with only

BlockPos spawnTo = new BlockPos(i +16, j +22, k +16);

 

Just look for that code in your structure code after you set any Y offset in MCreator