Started by
hitnrun66
on
Topic category: Troubleshooting, bugs, and solutions
Whenever i use the procedure "Remove block at x y z" usually when i go to walk through the block i glitch in it not being able to move at all, ive seen this glitch in alot of mods, sometimes it works, sometimes it doesn't.
What trigger do you use to trigger this procedure?
Sorry for the late reply, i was trying to imitate a "leaf decay" and im using a random tick update trigger
And whenever i use "Explode at x y z," the same thing happens, for example i made a grenade, and whenever it his a block it explodes. When i go through the crater it glitches like crazy and if i right click the spot, that block will suddenly reappear.
Random tick update is client side only as indicated by monitor icon next to trigger. This is normal. Use normal tick update trigger instead and use random block to randomise it.
Okay, thank you for your help.
You are welcome!