Topic category: Mod showcase and discussion
Wesley's RogueLike Dungeons Mod
(I have made a trailer: https://youtu.be/D_AbZbAD6Nc)
This is a brand new mod which is out now!!!
https://mcreator.net/modification/51603/wesleys-roguelike-dungeons
On this forum topic you can ask questions about this mod and i'll answer them.
Info about the mod:
This mod is mainly focused on randomly generated dungeons.
The apperance of those dungeons is based on what biome they are in. (types of dungeons: normal, desert , ice, jungle, nether)
In every dungeon spawns a boss, That boss contains something very important.
And there is also a new dimension with a 'infinite' dungeon.
That dungeon is infinite in the X, Z directions in the y direction it only goes down 10 layers.
on the 10th layer awaits something special.
(i am not going to spoil too much)
Fun fact: This mod contains more than 500 structures!!!
Since Everyone is using progress bars i'll use them too.
First Release: 100%
Final Result: 75%
Is there a way to fix [Wesley's RogueLike Dungeons loaded a new chunk [-8, -64] in dimension 0 (overworld) while populating chunk [-16, -71], causing cascading worldgen lag.] as it keeps crashing my server
Worldgen lag should not crash the server. Are you sure this is all you get in the crash log?
Many worldgen log came out from this mod and eventually cause the server to lag and crash
If this is the case, there is most likely a structure generating that is too large or ore or plant set to spawn too regularly.
Do you know how i can fix this problem, cause i really like this mod.
Reduce the number of things that generate in the world.
Well there are like a 2000+ structures generating in a couple of seconds.
In the next update i will reduce the amount of structures generating at once.
That means: the world shouldn't freeze upon generating a dungeon, It shouldn't crash anymore
2000+ structures, but I wasn't able to find any of them last time I checked (I traveled a lot of chunks in spectator mode) :(
The Dungeon Is very rare