[Bug reporting] Animation and import of the entity

Started by LEOSAURE on

Topic category: Feature requests and ideas for MCreator

Last seen on 21:18, 14. Oct 2022
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[Bug reporting] Animation and import of the entity
Tue, 10/22/2019 - 12:04 (edited)

Hello I installed the 1.9.1 of Mcreator and I can not save the animations of my models, due to the shape numbers of my models. Do we put a system to scroll and save, quickly.

I can’t save the animations here:

https://media.discordapp.net/attachments/607813937978671106/62754630810…

 

While here I can save animations

https://media.discordapp.net/attachments/607813937978671106/62754682957…

 

Edited by LEOSAURE on Tue, 10/22/2019 - 12:04
Last seen on 20:02, 4. Jan 2022
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Hello LEOSAURE. It heavily…
Fri, 10/04/2019 - 05:23

Hello LEOSAURE. It heavily depends on what you use to animate with or what you import TO MCreator. 

Last seen on 21:18, 14. Oct 2022
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I use Techne and Tabula, my…
Tue, 10/22/2019 - 12:03

I use Techne and Tabula, my models is in file ".java" but the problem is the quantity of shape on my models.

 

LEOSAURE, group parts…
Wed, 10/23/2019 - 10:00

LEOSAURE, group parts together and use pieces on parts and move these parts. You can do this using BlockBench for example. Using too many parts is just wrong and not the proper approach to this.

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And can you create a drop…
Thu, 10/24/2019 - 15:24

And can you create a drop-down list for the animations of the entities and allow us to make detailed models and with Blockbench we cannot import files from Tabula, Techne or Java.

Thanks you to listen me, LEOSAURE

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Hello LEOSAURE, You can…
Thu, 10/24/2019 - 15:28

Hello LEOSAURE,

You can defendly import .JAVA files. Go to Workspace>Resources>3D models and texture mappis>Import JAVA model