Started by
DaleksOfSkaro
on
Topic category: Minecraft mod ideas exchange
If you need any, give me a theme for your mod, and ill tell you ideas that are 100% possible within Mcreator without custom code
Topic category: Minecraft mod ideas exchange
If you need any, give me a theme for your mod, and ill tell you ideas that are 100% possible within Mcreator without custom code
Okay then...
How about this, I'm making a mod that adds some stuff to Minecraft without getting to wild
For now I have, quick sand, new berry plants, sleeping bags and gold ore in the end. Whta else?
I'm making a high-tech mod with the progression strongly linked to a massive structure filled with traps, enemies, and loot kind of like a rpg that you get automatically teleported into upon entering, and it has several dimensions and ores...yeah, I'm not great at describing things.
I would just add a new use for lapis, its only used to dye and enchant, so when you've got a lot of it, there should be something else to do. As well as there needs to be more uses for Obsidian, once you've got a nether portal its basically useless, so make something based around crying obsidian! The block that wasnt ever added to pc minecraft! I can come up with uses for this as well if you'd like
I would introduce a boss at the end of each structure, a final stand for the loot, but dont just make it tough or anything like that, give it it's own unique mobs that can create a new kind of challenge for everyone! Such as Minions, unique effects upon a new iteration of the boss, such as an "On death" command where it summons a second stage version, that has new weaknesses and new strengths!
How about some new spiders for my spider-themed mod?
Im making like a system where you throw items into enchanted water and they transform into something else. Is that possible without code?
Also, my mod is about tech and gardening, currently looking for a place to start, where the user will begin. I was thinking of like collecting fallen stars (The stars don't actually need to have a falling animation and that thing, they just have to generate in the worlds)
Neat, what are your thoughts for the uses of crying obsidian?
Make it used in recipes that involve creating e-gold apples, that way you can reintroduce them and use gold as well in the recipe
For the Spider mod. For 1. Oh god s p i d e r s
for 2. I would make different kind of spiders in different biomes, maybe a larger spider called a "Huntsman" spider, such as the one IRL, harmless small spiders that spawn as ambient mobs called Daddy long legs, which drop torn string on death, which can be used to craft full string using 9 of them
The falling stars concept is neat, this is possible with a gui, but enchanted water... i'd have to test this at home, if it doesnt work i may be able to code this for you.
Wait how can i make falling stars with gui? Also thanks for replying
Hey, can you suggest ideas for bedrock alchemy?
It adds breakable/obtainable bedrock through a magic staff, first, you will need to make an altar(multi block structure) then you need to summon a boss and defeat it, and then you should make an 'alchemical compressor' to get an actual bedrock block instead of shards, and you can use it to create potions, tools, wands, and elemental stuff. Can you suggest some ideas for swords and magical keybind released powers?
Hi im working on Much more spiders mod and what should i do?