How to make animation on geckolib plagin

Started by KamiLO on

Topic category: Help with modding (Java Edition)

Last seen on 11:51, 3. Nov 2023
Joined Jun 2023
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How to make animation on geckolib plagin

I need help, I do not know how to export the animation from the blockbench (what to call it) and how to apply it in the "animations" section for some reason it crashes when I write the name of the animation and then it crashes when I spawn an animated mobphoto

Last seen on 20:37, 26. Jul 2024
Joined May 2022
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...I'd appreciate a bit more…
Wed, 10/18/2023 - 22:23

...I'd appreciate a bit more detail, but yes, getting Geckolib entities to work is tricky. There is a Geckolib plugin for Blockbench, which allows you to make animations, and then a different Geckolib plugin for MCreator that you need to reference them in your workspace. If you have both installed, you then just need to make sure you're selecting 'Geckolib animated entity' in Blockbench, (or converting other models to this format), and exporting both the entity and the animations into MCreator.