Hello i need help for make mod

Started by ErnBEY on

Topic category: Help with modding (Java Edition)

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Hello i need help for make mod

How can I make it so that when we hit an object or a person, it gives an effect, and then when we hit it again, it deletes the effect?

Last seen on 00:34, 21. May 2024
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Try something like this:…
Thu, 10/19/2023 - 14:28

Try something like this:

Replace the spear with your custom item, and the potion effect with the potion effect you want. (You can also change the potion particles to true, if you want bubbles around the target.) This procedure will trigger when an entity attacks, check if the item in their main hand is your custom item, then check if they already have a potion effect. If they already have the effect, it removes the effect. If they don't already have the effect, it adds the effect.

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dont work :(
Thu, 10/19/2023 - 16:25

dont work :(

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Did you set the global…
Thu, 10/19/2023 - 16:29

Did you set the global trigger to "Entity Attacked?" Also make sure you're using 'source entity' for the first part, not 'event/target entity.' I have tested this on my end. I recommend checking again.

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All is correct, but I set…
Thu, 10/19/2023 - 16:34

All is correct, but I set the procedure as when living entity is hit with tool in my item, and it does not work.

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So it gives an error.
Thu, 10/19/2023 - 16:39

So it gives an error.

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When I select source entity…
Thu, 10/19/2023 - 16:39

When I select source entity it gives an error.

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If you're running the…
Thu, 10/19/2023 - 16:46

If you're running the procedure using "when living entity is hit with item," you could try doing it like this instead:

I do not know why you are getting an error, as the first example should still work if you are running it through "when living entity is hit with item," but this version should be simpler, if you want to do it this way.

 

 

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bu sefer effect bana geliyo
Thu, 10/19/2023 - 16:47

bu sefer effect bana geliyo

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This time the effect is…
Thu, 10/19/2023 - 16:47

This time the effect is coming to me.

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Weird. Try replacing "event…
Thu, 10/19/2023 - 16:50

Weird. Try replacing "event/target entity" with "source entity." It is possible they are switched for this trigger. (If this is true, then 'source entity' is the entity the item is hitting, and 'event/target entity' is still the entity holding the item.)

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Once I solved it, I need to…
Thu, 10/19/2023 - 16:57

Once I solved it, I need to transfer it to MOB, how do I do it? So effects should go to moba.

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And I do this with the…
Thu, 10/19/2023 - 16:59

And I do this with the execute command. Is it valid? I have to do it that way.

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‘Entity’ includes mobs,…
Thu, 10/19/2023 - 17:03

‘Entity’ includes mobs, animals, and players, so it should work for mobs. If you want to this with a command, instead of with the item, you would need to be more specific about which entity you are targeting.

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I don't understand anything,…
Thu, 10/19/2023 - 17:15

I don't understand anything, what can I do?