Topic category: Help with modding (Java Edition)
Basically I have a blank dimension and when a player spawns in the dimension a structure is placed below them. However I want to try and make this a multi player mod, so if another player spawns in the dimension within a certain radius it will detect the structure is already spawned within a certain radius and tp them to the structure via an anchor block/entity or something.
Basically asking, how can I make it detect the already spawned structure then cancel the placement run when they join. The teleporting to the already placed structure I can already do.