Started by
Spleet2.0
on
Topic category: Help with Minecraft modding (Java Edition)
Hello,
I would simply like to be able to change the texture of a geckolib block in-game. However, I looked in the added procedure blocks and there is one only for entities.
The way you'd do it is to just have the entity despawn if the block at x/y/z is no longer the work station; and, otherwise, read the NBT data of the block at x/y/z. Since it should never move, it will always be positioned at the station unless the block itself is broken.