nether bioms

Started by Nate0tmi on

Topic category: Mod design feedback

Last seen on 07:50, 29. Apr 2024
Joined Oct 2022
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nether bioms

I was trying to make some new bioms for the nether & was wondering how to fix water problems.  I thought it would be cool to have dripstone caves in the nether & I like how they look but I can't seem to remove the water or replace it with something fitting.   is there a way to make new bioms that will never have water in them? So they fit better with the nether? or is there a way to test for water as new chunks load in for the nether & spawn something in place of it, with out something running too often that it may risk lag on the game. Something simple I can add to the biom that will remove the water & not run with every block you place or too often but once when that chunk loads in.

Last seen on 19:22, 1. May 2024
Joined Oct 2023
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You could make the biome…
Sun, 12/03/2023 - 09:02

You could make the biome custom, or you could make an invisible block that generates and works like a sponge, but with a wider radius. You could also make it so that when the player enters the biome, they get a potion effect that scans for water and fills it with air.