Topic category: Mod design feedback
I was trying to make some new bioms for the nether & was wondering how to fix water problems. I thought it would be cool to have dripstone caves in the nether & I like how they look but I can't seem to remove the water or replace it with something fitting. is there a way to make new bioms that will never have water in them? So they fit better with the nether? or is there a way to test for water as new chunks load in for the nether & spawn something in place of it, with out something running too often that it may risk lag on the game. Something simple I can add to the biom that will remove the water & not run with every block you place or too often but once when that chunk loads in.