Started by
sumeshi0216
on
Topic category: User side tutorials
Position:
World Renderer mainly defines the position using world coordinates
Relation between coordinate axis and direction in Minecraft:
- Positive X - East
- Negative X - West
- Positive Y - Up
- Negative Y - Down
- Positive Z - South
- Negative Z - North
Rotation:
World Renderer defines angles from yaw, pitch and roll values
- "Yaw": South(+Z) is 0 degrees and clockwise is positive
- "Pitch": Horizon(X-Z Plane) is 0 degrees and clockwise is positive
- "Roll": Right is 0 degrees and counterclockwise is positive
Pressing F3 key in the game, you can see X/Y/Z directions and yaw/pitch angles with debug screen
Edited by sumeshi0216 on Sat, 01/06/2024 - 07:00