[Tutorial] Position and Rotation [World Renderer - Forge 1.19.4 / 1.20.1]

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Topic category: User side tutorials

Last seen on 12:36, 1. May 2024
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[Tutorial] Position and Rotation [World Renderer - Forge 1.19.4 / 1.20.1]
Sat, 01/06/2024 - 07:00 (edited)

Position:

World Renderer mainly defines the position using world coordinates

Relation between coordinate axis and direction in Minecraft:

  • Positive X - East
  • Negative X - West
  • Positive Y - Up
  • Negative Y - Down
  • Positive Z - South
  • Negative Z - North

Rotation:

World Renderer defines angles from yaw, pitch and roll values

  • "Yaw": South(+Z) is 0 degrees and clockwise is positive
  • "Pitch": Horizon(X-Z Plane) is 0 degrees and clockwise is positive
  • "Roll": Right is 0 degrees and counterclockwise is positive

Pressing F3 key in the game, you can see X/Y/Z directions and yaw/pitch angles with debug screen

Edited by sumeshi0216 on Sat, 01/06/2024 - 07:00