Autogenerating blocks based on detected blocks

Started by srimp on

Topic category: Help with modding (Java Edition)

Last seen on 04:34, 18. Jan 2024
Joined Nov 2023
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Autogenerating blocks based on detected blocks

I'm talking about detecting blocks from certain tags, lets use forge:stone as an example.

It takes all of the blocks from that tags, and generates "compressed" versions of them, like Compressed Stone, Doubly Compressed Stone, so on and so forth.

With unique overlays that go over the original texture, but no change other than that.

Is this something that would be possible in MCreator?