dependent mod not loading correctly after being added

Started by struxnet on

Topic category: Help with MCreator software

Last seen on 14:49, 27. Jan 2024
Joined Jan 2024
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dependent mod not loading correctly after being added

so ive added a mod as required however it wont load that mod when i put it in the mod folder. its a 1.20.1 mod and it passes the dependent check but wont load the actual mod am i missing something?

 

Last seen on 10:38, 22. Apr 2024
Joined May 2022
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When you add a dependency to…
Sat, 01/27/2024 - 13:01

When you add a dependency to your mod, that means you also have to download that mod from curseforge. (It's installed automatically on the test client, but not on the exported version.) If you're using MCreator's geckolib plugin, for example, once you export your mod you also need to tell your users to download the Geckolib mod on curseforge.