Started by
Roz5
on
Topic category: Help with MCreator software
I'm attempting to run code if a specific mob targets any entities, however, this doesn't seem to work at all if the entity targets a player. What could be going wrong? Here's the procedure I used, which doesn't work despite being quite bare bones.
This global trigger seems to work just fine when not checking the entity, but fails to work when checking any specific entity.