Entity sets its attack target global trigger problems

Started by Roz5 on

Topic category: Help with MCreator software

Joined Apr 2024
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Entity sets its attack target global trigger problems

I'm attempting to run code if a specific mob targets any entities, however, this doesn't seem to work at all if the entity targets a player. What could be going wrong? Here's the procedure I used, which doesn't work despite being quite bare bones.

 

 

This global trigger seems to work just fine when not checking the entity, but fails to work when checking any specific entity.