Procedural Images Within GUIs and Overlays

Started by GamesOfLife on

Topic category: Feature requests and ideas for MCreator

Joined Feb 2024
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Procedural Images Within GUIs and Overlays

It is a painstaking process creating several textures, components, and procedures when making GUIs and overlays.

There should be a feature within the GUI/Overlay editors that allows procedural images.


For example, a component that shows an image in an overlay depending on what biome the player is in. 
There would be an image component with a new image-type return procedure set as the value.
The "return" block can accept plain textures as input, or a block that grabs a texture with text input.