Started by
nilek20
on
Topic category: Help with Minecraft modding (Java Edition)
The procedure i made below is supposed to increase the damage the player does on attacking based on a Global Player Persistent variable. when i load up a test world and try to attack a horse the game crashes. looking around i cant find any reason why this is.
https://drive.google.com/file/d/178y2vALwvtknDHjCiC2UMFA4MMSeQEdN/view?usp=sharing
Never mind i figured it out. I accidentally had a "not" block on both "if" conditions instead of just the first.