Mob thats hostile to everyone except the player that spawned it?

Started by leetcga on

Topic category: Help with modding (Java Edition)

Last seen on 02:32, 18. Jun 2024
Joined May 2024
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Mob thats hostile to everyone except the player that spawned it?

Just wondering if that's possible to make

You could store source…
Mon, 06/10/2024 - 16:08

You could store source entity on spawn event into variable and later check for it in AI task condition.

Not sure how to store the entity, maybe by UUID in string

Last seen on 02:32, 18. Jun 2024
Joined May 2024
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
thank you for responding but…
Thu, 06/13/2024 - 00:28

thank you for responding but im pretty new to the program and im not exactly sure where to find those? could you help a bit more?