Started by
Spayzers
on
Topic category: Help with MCreator software
I want to make so that, if block A is in a specifxi biome, then it get replaced by block B after a certaun time.
If with pictures could be easier, thanks in advance
Topic category: Help with MCreator software
I want to make so that, if block A is in a specifxi biome, then it get replaced by block B after a certaun time.
If with pictures could be easier, thanks in advance
go to the block A advanced properties and set a number of ticks in the tick rate option (that will be the number of ticks that will take to the block to change) then go to triggers and make a procedure for: "on tick update"
the procedure is:
-if is biome at x,y,z type "the biome you want"
-replace block at x,y,z with "block B"
I see what you mean, but the only problem that i forget to mention is that block A is a vanilla block
Make a custom block that Is identical to the vanilla one and make a procedure that checks when the vanilla one Is placed and replace It with the custom one, then do what I said the first time
Okay, maybe for more context :
I have a pumpkin, that i placed in, lets say in a dark oak forest, imagine a natural pumpkin spawn, or grow from a crop, after some time, they get replaced by a white pumpkin that is the custom block
the problem is that there's no way of detecting when a block naturally spawns