Started by
GreenEnvy
on
Topic category: Help with MCreator software
So I'm making a random mod (like I always do in MCreator) and I wanna make an advancement that triggers when you use a flint and steel to set a mob on fire.
This is the code I have so far: https://imgur.com/a/Qo3gUS7
I've tried other variations before but none of them worked. Can someone please help me out? I'd really appreciate it.
Try setting the condition in the top green block to on player tick update, that way it'll happen constantly. Right now it looks like nothing is activating it.
Also, I think that might trigger the advancement if any mobs nearby are on fire, jsyk