MCreator Has Become Too Complex—I'm Giving Up

Started by herobrine43 on

Topic category: General Minecraft forum

Joined Dec 2019
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MCreator Has Become Too Complex—I'm Giving Up

I have been struggling with MCreator for a long time now, and I feel like I need to share my experience with the community. I wanted to create a Minecraft mod, but with each new update, MCreator has become more and more complex, to the point where I can't work with it anymore.

I have tried everything:

  • Watching tutorials (but they are too advanced).
  • Asking for help (but I don’t get the guidance I need).
  • Even using AI tools like OpenAI, but the complexity is still too much.

I feel frustrated, stuck, and hopeless. I have been crying because I wanted to create something amazing, but the new versions of MCreator are not beginner-friendly anymore. It feels like the software is made for advanced programmers or university-level developers, not for regular people who just want to make mods.

I started using MCreator years ago, back in version 1.7.3, and it was so much easier back then. Now, in 2025, with the newest updates and upcoming snapshots, I feel completely lost. I can't continue modding because the complexity is too much for me to handle.

This is not fair. I wanted to make something great, but MCreator has made it impossible for me. If you are reading this and you understand my frustration, please let me know. I feel like I am the only one struggling, but maybe I am not alone.

Thank you for reading. I just needed to say this because I don't know what else to do anymore.

Joined Mar 2023
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I understand where you're…
Sat, 02/08/2025 - 23:51

I understand where you're coming from, but MCreator is going to have to up the complexity to create, well, more complex mods featuring more robust mechanics.

You are exaggerating a bit in my opinion, it's still really easy to create basic mods. It has evolved a bit past a basic mod creation and is moreso leaning into a way to create Minecraft mods through user-friendly UI, to the point where it might become a standard for mod making one day (you can edit raw code through MCreator). I am still really bad at making mods, but I've done some cool stuff in the past and I intend to keep doing so for the most part.

MCreator could use some more beginner-friendly documentation, but recently, a lot of strides have been made to make making certain types of things easier. As an example, world gen. Now you have features and actual, real structures to work this (as far as I know, the old "structures" weren't really structures, explaining why you couldn't find them via /locate)

It's about as easy to create basic mods as it was maybe 2-3 years ago. You can just do more stuff with it, like custom damage types and villager trading.