How to create proper animation for custom entity

Started by ShadowG6996 on

Topic category: Help with Minecraft modding (Java Edition)

Joined Apr 2025
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
How to create proper animation for custom entity

I made a custom entity (Using Blockbench software) as a java class entity, and when I made animations, I got a weird bug where it's like the shoulders are rotating instead of the arms. Same with the legs, the knees are moving instead of the legs. 

This is an image of what it looks like.

This is the animation setup.
any help would be greatly appreciated!

Joined Apr 2023
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
This is a pivot point…
Wed, 04/23/2025 - 22:55

This is a pivot point problem. You need to set the pivot point of each limb in blockbench to where you want it to rotate from. I'm pretty sure that by default, the pivot point it at the bottom of the cube, which is why it is rotating from the bottom rather than the top.

Joined Apr 2025
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Thank you! This fixed the…
Wed, 04/23/2025 - 23:06

Thank you! This fixed the problem.