Started by
RedpikminMCreator
on
Topic category: Help with Minecraft modding (Java Edition)
So, I'm making a mod based on the Lego Storm, which is a Pokemon concept I made and I want its phases to be an attribute that determines its phase number and model. How do I do that?
The Lego Storm pulls in blocks too, so how do I make that possible?
Make a procedure for each entity (phase entity) for On entity spawn, where you put a wait tick and put what time you want, and then type kill @e[type:yourmod:mob] for the command. then do Spawn entity (Phase)
If you need models too i can sure help