Started by
Aieauwastaken
on
Topic category: Mod design feedback
i am making a mod, aieau's traps, which is... all about traps. I was wondering if i should add structures to the world that are mostly comprised of traps, like villager houses-like structures that will detonate if a player walks in... would this be unfun to play? a bit too predictable, as players will know there are going to be traps? would it just become a jungle temple V2? idk. i need advice.