trap mod: should i add structures?

Started by Aieauwastaken on

Topic category: Mod design feedback

Joined Oct 2021
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trap mod: should i add structures?

i am making a mod, aieau's traps, which is... all about traps. I was wondering if i should add structures to the world that are mostly comprised of traps, like villager houses-like structures that will detonate if a player walks in... would this be unfun to play? a bit too predictable, as players will know there are going to be traps? would it just become a jungle temple V2? idk. i need advice.