Started by
DELT6
on
Topic category: Troubleshooting, bugs, and solutions
Hi!
I’m creating a custom projectile in MCreator 2025.3 (1.21.8), and I made its JAVA model in Blockbench. The model exports and loads correctly, but in game the model appears outside of the projectile hitbox, slightly offset from where the hitbox is rendered.
I’ve already tried:
- Centering the model in Blockbench (set position and pivot point to 0, 0, 0)
- Making sure the model sits exactly at the origin (aligned with the grid)
How can I correctly align my projectile model with the hitbox so it renders in the right position in game?