Started by
DELT6
on
Topic category: Troubleshooting, bugs, and solutions
Hi!
I’m creating a custom projectile in MCreator 2025.3 (1.21.8), and I made its JAVA model in Blockbench. The model exports and loads correctly, but in game the model appears outside of the projectile hitbox, slightly offset from where the hitbox is rendered.
I’ve already tried:
- Centering the model in Blockbench (set position and pivot point to 0, 0, 0)
- Making sure the model sits exactly at the origin (aligned with the grid)
How can I correctly align my projectile model with the hitbox so it renders in the right position in game?
Does this happen with 1.21.1 too?
Could you provide model code?
I don't know if this happen in 1.21.1. I can try if you wish so. On the other hand, I know it happened in 2025.2 & 2025.1
By model code, what do you need exactly?
I've created an issue on github for you to look into it. I've provided the workspace and the blockbench file: https://github.com/MCreator/MCreator/issues/5896
Thanks, I will check it asap