Started by
averageengineer
on
Topic category: Mod showcase and discussion

I've not fully finished this of course, but I wanted some ideas on what could be added to the mod. The mod is meant to be semi realistic, with large, towering rockets (unlike other mods such as Ad-Astra or Galacticraft, no disrespect). It'd also be nice if anyone had any ideas on how the "launch animation" should look like, as I'll be working on that soon.
How did you make the craters? is it a feature/structure or noise generation?
I used a custom structure inside a feature, i would then make that feature generate slightly below the ground so it looks like a meteor impact. I do have a larger version, but that one is a little buggy in the generation so i disabled it for now
It's been a while, but I've been hard at work. I've conjured some ideas, and I started making the materials needed to make your first rocket. I've also started work on the space suit system (Power and Fuel aren't implemented yet). I'm hoping to finish the Space Suit texture soon so I can share it with people!
I've completely finished to space suit system, and now I can work on the actual progression of the mod.
After a few hours of coding and debugging, I ended with this. This is in custom code, however it was surprisingly more simple than I thought. Should I turn this into a small tutorial (Although I'm pretty sure someone else has done this already)?