Add External Mods and WorldsTo Testing Client :D

Started by codyfilms on

Topic category: User side tutorials

Last seen on 09:13, 24. Nov 2020
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Add External Mods and WorldsTo Testing Client :D
Thu, 08/11/2016 - 17:59 (edited)

So Have You Ever Played In Your Testing Client And Wanted More Mods, Or Wanted A Pre-Made Test World, Just To Maybe See "Compatibility" Or Just For Fun?

WELL NOW YOU CAN :D (Croud in the background cheers loudly for this awesome feature)

so what you gotta do is go to (Windows C: > Pylo > MCreator (version) > Forge > Run > Mods or Saves

And TADA, your mod/saves folder, for all your external mods and world needs (just make sure you uninstall external mods, before exporting or making MCreator files, so they don't possibly get mixed into the zip files)

 

 

Hope This Helps :D

Edited by codyfilms on Thu, 08/11/2016 - 17:59
Last seen on 09:13, 24. Nov 2020
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RE:Wow so I can put some mods
Mon, 05/15/2017 - 04:56

@#11 yes, it is a very awesome feature that ive used personaly to test certain mods with my own. Enjoy :)

 

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This is awesome. I will
Tue, 05/16/2017 - 00:38

This is awesome. I will totally use this

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That's how it worked for me:…
Sat, 02/08/2020 - 15:28

That's how it worked for me:

Go to your mod folder (the mod you created), open it, go to "run" folder, and then open "mods" folder. Now just put the mod you want there.