Chest Feature

Started by Dumble_Berries on Tue, 11/01/2016 - 23:17

Topic category: Feature requests and ideas for MCreator

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Chest Feature
Tue, 11/01/2016 - 23:17 (edited)

Mcreator needs to have some sort of choice to make a chest for blocks.

Like you can choose the design and layout of the chest, the texture, and add opening animations.

It would be great if you developers can add this thx!

Edited by Dumble_Berries on Tue, 11/01/2016 - 23:17
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It is possible to make a
Wed, 11/02/2016 - 15:01

It is possible to make a chest already, the only thing that the program lacks is the opening animation.

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Yeah. and the Animation doesn
Thu, 11/10/2016 - 22:27

Yeah. and the Animation doesn't really matter

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RE:Yeah. and the Animation doesn
Fri, 11/11/2016 - 00:07

I agree, it would add for better effect, but its not a big deal. You can even import sound file of chest opening on block right click, but no animation.

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RE:Yeah. and the Animation doesn
Fri, 11/11/2016 - 00:08

I agree, it would add for better effect, but its not a big deal. You can even import sound file of chest opening on block right click, but no animation.

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that is true
Fri, 11/11/2016 - 00:45

that is true

but i can live with no Sounds or Animations, as long as its a working mod, i am happy

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It is true that his would be
Fri, 11/11/2016 - 07:35

It is true that his would be good for the animation of the opening of the ches

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How would you make the chests
Tue, 11/22/2016 - 01:49

How would you make the chests, tho because I have tried already with GUI and item slots, but I can't seem to get it to work, since I don't know how to make an item show up on the GUI.

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The block you create as a
Tue, 11/22/2016 - 08:14

The block you create as a chest needs to be set as keep items on close, then when you link the gui slots you select that inhibeted box, I made a few chests but creating the UI is a pain the UI tool is really ugly and bad. but its possible to make one yes :) I made a few I wanted to make one without the box but every time I do it does not relink to that UI or set of items.